Safety information for playing Wii

As you become comfortable with using the new and innovative Wii Remote, Nintendo would like for you to take a few minutes to review some important safety information which, when followed, will help ensure a fun playing experience for all.

Not a surprise at all considering all the problems related to broken wrist straps :)

Fresh Wii games keeps Nintendo’s momentum moving forward

The big question for this year is: Can Nintendo maintain the momentum? Sure, the Wii had one of the best launch lineups ever, with the instant classic ‘’The Legend of Zelda: Twilight Princess'’ and gems like ‘’Wii Sports'’ and ‘’Rayman Raving Rabbids.'’ But will the hits keep on coming?

The signs are promising, with software publishers looking for innovative ways to take advantage of the Wii’s unique motion-sensing controller. Some of the experiments we’ve seen over the last month have worked really well; the failures seem like the results of developers not really thinking through the new tools Nintendo has offered them. Once designers get a grip on the Wii, watch out.

US Wii sales beat estimates

The Nintendo Wii has likely sold over 1.2 million units in the US, beating previous estimates by analyst Lazard Capital. “Our checks indicate that Nintendo’s Wii console continues to sell well, while Sony’s PS3 supplies improved somewhat towards the end of the holiday period,” said Colin Sebastian of Lazard Capital.

Wii Sports Pack offers trio of Wiimote extensions

In what’s likely to go down as the most heavily accessorized (and harmful) controller ever, Nintendo’s Wiimote sure is garnering a lot of attention from accessory makers. Brando is offering up a sweet trio of Wiimote extensions to presumably improve your Wii Sports play. For just $22, you’ll get a tennis racket, golf grip, and a baseball bat.

SSX Blur interview, screens and trailer

Electronic Arts released the first gameplay trailer for its Wii-based snowboarding game, SSX Blur. As good as the title looked, Wii owners have ever since wondered how it would play and, specifically, how it might be different control-wise from other SSX titles. IGN Wii recently chatted with EA Montreal’s Eric Chartrand, lead designer for SSX Blur.

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